Big Walk Green Tower Guide: Activate the Chairlift
Collect five rewards, finish the Green key and start the chairlift that links the island’s higher tower regions.

Why complete Green early?
The chairlift is the most useful early transport upgrade. It creates a high route toward the Blue, Yellow and Black regions and cuts repeated uphill travel.
Green progression loop
- Solve five accessible challenges and keep their physical rewards together.
- Submit them at the Green receiver.
- Collect the raw key.
- Follow every Green cutter marker until the key is finished.
- Use it at the chairlift activation point.
- Board a moving chair to confirm the unlock and earn Big Sit.

Nearby challenge types to recognize
The Green route commonly introduces a silent tile-and-pegboard room, the 4166 / 1899 coordinate clue, a multi-screen counting challenge, colored stands with safe and reset states, and a separated beach-house number relay. Exact route order is flexible.
Use the coordinate puzzle's progressive hints if that is the one blocking you.
Chairlift confirmation and recovery
After inserting the fully shaped key, wait for a moving chair and sit through a clear section of travel to trigger Big Sit. Do not assume the tower receiver alone activates transport; the raw key still needs every Green cutter and the station lock.
If one player falls or misses a chair, choose the next station as the regroup point. Remaining seated is safer than everyone jumping into the slope and losing the route. The GPS below Green Tower is also worth collecting while the group is nearby.
Sources checked
- GAMES.GG Green Tower and chairlift guide — challenge identifiers and activation sequence
- Big Walk walkthrough route — chairlift progression checkpoint